This was my first contact with 3d Modeling and Shading. First exercise of my Shading subject.
- Render Engine used was Mental Ray.
- The shading of the light was made using an Anisotropic and playing around the reflectivity of the planar beneath it. And later fixed with the montage of the render passes in Photoshop.
Nowadays I would be so much easier for me to do this. Still i'm proud of the way i managed to fix the self illuminating part.
DATE: Around December of 2014